Smoke (PSR Supplement)

PSR is an alternate ruleset compatible with most 5e content.

System Differences

The Basics

Time

The d20

Ability Check

Ability Scores

Strength
Dexterity
Constitution
Knowledge
Perception
Charisma

Saving Throws
Skills
Senses
Carry Slots

Encounters

Group Turns
RoundTable Turns
Staggered Turns
Your Turn
Move
Action
Bonus Action
Reaction
Making an Attack
Unarmed Strike
Sunder
Defense
Cover

Shifts
Phases

Hit Points & Damage

Temporary Hit Points
Damage Types
Max Damage

Rest & Recovery

Downtime
Downtime Trading
Downtime Enterprise

Defeat

Dramatic Death

Common Hazards
Extreme Climates
Conditions


Items

Goods & Currency
Material Goods
Weapons
Improvised
Attire
Shields
Tools
Gear
Attunement

Objects

Damaging Objects
Hauling Objects
Vehicles
Artillery

NPCs

Mount
Cohort
Stat Blocks
Vulnerability, Resistance, & Immunity

Smoke


Smoke is a common hazard. Smoke including particularly thick fog can fill areas segmented into 5-foot cubes.

  • Any area filled with smoke is heavily obscured, blocking vision in or through it.
  • Any ranged attack made into or through smoke is made with disadvantage.
  • You cannot breathe in smoke, and must hold your breath.
  • If smoke overlaps with strong wind, that area of smoke is dispersed. If only part of a smoke cloud overlaps, only that part of the cloud is dispersed.


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