OGC:Master of the Blood (3.5e Feat)

This material is published under the OGL 1.0a.

Master of the Blood [General]

3e Summary::You have mastered the art of activating the might dormant in the blood of magical creatures.
Prerequisite: Any ‘Blood of’ Feat.
Benefit: When you activate the blood of another creature the effect increases by +1. This bonus stacks with other bonuses provided by class abilities or taint effects





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Section 15: Copyright Notice (place problems on the discussion page).
Master of the Blood from The Quintessential Kobold, © 2004, Mongoose Publishing; Author Shannon Kalvar, based on original material by Shannon Kalvar. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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