SimPark
| SimPark | |
|---|---|
| Developer(s) | Maxis |
| Publisher(s) | Maxis |
| Designer(s) | Roxana Wolosenko Claire Curtin |
| Programmer(s) | Ed Nanale |
| Artist(s) | Bonnie Borucki Sharon Barr |
| Composer(s) | Jerry Martin |
| Series | Sim |
| Platform(s) | Windows 3.x, Windows 95, Macintosh |
| Release | 1996 |
| Genre(s) | Simulation, Education |
| Mode(s) | Single-player |
SimPark is a 1996 video game by Maxis. The object of the game is to cultivate and manage a successful park. Similar to SimTown, it is targeted more towards children than the average player. SimPark attempts to show the importance of ecological balance. It could well be considered a 'lite' version of SimIsle.