SimIsle: Missions in the Rainforest
| SimIsle: Missions in the Rainforest | |
|---|---|
| Developer(s) | Intelligent Games |
| Publisher(s) | Maxis |
| Designer(s) | Matthew Stibbe Simon Parkinson |
| Programmer(s) | Richard Groves Simon Parkinson |
| Artist(s) | Dee Jarvis |
| Writer(s) | Mark Giles Lawrence Miles |
| Composer(s) | Harry Holmwood |
| Series | Sim |
| Platform(s) | MS-DOS, Windows, Mac OS |
| Release | DOS 1995 Windows, Mac OS July 10, 1996 |
| Genre(s) | Construction and management simulation |
| Mode(s) | Single-player |
SimIsle: Missions in the Rainforest is a construction and management simulation game published by Maxis in 1995. Though it was not developed by Maxis, they still referred to it as a "software toy" instead of a "video game" because it remained faithful to the philosophy of the company.