Technique Mastery (Dragon Ball: Further Beyond Supplement)

Technique Mastery

This is the table for mastering ki techniques

As with any skill there is, you can always get better at using any of your techniques, you start at mastery level 0, and may increase your mastery level by spending the original cost of the technique +5 for every level, so if the technique cost you 30 points to learn, you need 35 to get mastery 1, 40 to get mastery 2 and so on. Some techniques may gain unique properties when at certain mastery levels, those are detailed in the technique itself instead of the table, the same goes for some techniques that are very unique and therefore have a different mastery progression. Some techniques do not have any mastery levels.

Size increases for techniques that have an unusual size, such as the 1ft width of kamehameha, treat it as a ½, so if you increase the sixe of a base 1ft wide kamehameha by 10ft, you instead increase it by 5, subsequent increases are normal

You may choose to receive only one of the benefits of spending extra ki if you so desire, such as only increasing the damage and leaving the size the same

You may fire your techniques at any mastery level you wish, if you have 10 mastery on a technique, you may choose to fire it as if you had only 5

You may also ignore certain parts of the mastery bonus when you use a technique, such as firing a kamehameha on it’s mastery 0 size, but with the damage of a mastery 10 one

Techniques that fit into both categories receive benefits from both, but if they are the same, such as an increase to the DC, they do not stack

Extra ki bonuses stack with existing extra ki bonuses on the base technique



LevelIf DamageIf Condition
Level 1You may now spend extra Ki up to your proficiency bonus on the technique, for every point spent, increase the damage by one dice and the size and/or range, if any, by 10ft per ki point spentYou may now spend extra Ki up to your proficiency bonus on the technique, for every point spent, increase the size and/or range, if any, by 10ft per ki point spent and the DC increases by one for every 2 ki points
Level 2The base damage dice of the technique are increased by 2, the size and/or range is increased by 10ft, the DC, if any, increases by 1The range and/or size of the technique increase by 20ft, your DC for that technique is increased by 1
Level 3The technique DC goes up by 1The technique DC increases by 2
Level 4The technique’s damage dice increase by 2The technique’s range and/or size increase by 30ft
Level 5The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 20ftThe technique’s DC goes up by 2 and it’s size and/or range increase by 40ft
Level 6The technique DC goes up by 1The technique DC increases by 1
Level 7The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 8The technique’s damage dice increase by 2The technique’s range and/or size increase by 30ft
Level 9The technique DC goes up by 1The technique DC increases by 2
Level 10The extra ki you may spend now goes up to double your proficiency bonusThe extra ki you may spend now goes up to double your proficiency bonus
Level 11The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 20ftThe technique’s duration, if any, increases by 1 minute and it’s size and/or range increase by 40ft
Level 12The technique DC goes up by 1The technique DC goes up by 1
Level 13The technique’s damage dice increase by 4The technique’s range and/or size increase by 30ft
Level 14The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 15The technique DC goes up by 1The technique DC increases by 2
Level 16The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 20ftThe technique’s duration, if any, increases by 1 minute and it’s size and/or range increase by 40ft
Level 17The technique’s damage dice increase by 4The technique’s range and/or size increase by 40ft
Level 18The technique DC goes up by 1The technique DC goes up by 1
Level 19The extra ki you may spend now goes up to triple your proficiency bonusThe extra ki you may spend now goes up to triple your proficiency bonus
Level 20The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 21The technique DC goes up by 1The technique DC increases by 2
Level 22The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 30ftThe technique’s duration, if any, increases by 2 minutes and it’s size and/or range increase by 50ft
Level 23The technique’s damage dice increase by 6The technique’s range and/or size increase by 40ft
Level 24The technique DC goes up by 1The technique DC goes up by 1
Level 25The technique now treats immunities as resistancesThe number of targets for the technique now doubles
Level 26The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 27The technique DC goes up by 1The technique DC increases by 2
Level 28The extra ki you may spend now goes up to quadruple your proficiency bonusThe extra ki you may spend now goes up to quadruple your proficiency bonus
Level 29The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 30ftThe technique’s duration, if any, increases by 2 minutes and it’s size and/or range increase by 50ft
Level 30The technique DC goes up by 1The technique DC goes up by 1
Level 31The technique’s damage dice increase by 6The technique’s range and/or size increase by 40ft
Level 32The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 33The technique DC goes up by 1The technique DC increases by 2
Level 34The save for this technique is now made at disadvantageThe save for this technique is now made at disadvantage
Level 35The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 30ftThe technique’s duration, if any, increases by 2 minutes and it’s size and/or range increase by 50ft
Level 36The technique DC goes up by 1The technique DC goes up by 1
Level 37The extra ki you may spend now goes up to quintuple your proficiency bonusThe extra ki you may spend now goes up to quintuple your proficiency bonus
Level 38The technique’s damage dice increase by 6The number of targets for the technique now doubles
Level 39The technique DC goes up by 1The technique DC increases by 2
Level 40The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 40ftThe technique’s duration, if any, increases by 2 minutes and it’s size and/or range increase by 60ft
Level 41The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 42The technique DC goes up by 1The technique DC goes up by 1
Level 43The technique’s damage dice increase by 6The technique’s range and/or size increase by 40ft
Level 44The technique now treats resistances as normal damageThe number of targets for the technique now doubles
Level 45The technique DC goes up by 1The technique DC increases by 2
Level 46The extra ki you may spend now goes up to sextuple your proficiency bonusThe extra ki you may spend now goes up to sextuple your proficiency bonus
Level 47The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 40ftThe technique’s duration, if any, increases by 3 minutes and it’s size and/or range increase by 60ft
Level 48The technique DC goes up by 1The technique DC goes up by 1
Level 49The technique’s damage dice increase by 8The technique’s range and/or size increase by 50ft
Level 50The action cost of the technique goes down by 1(Action>Bonus Action>Free Action)The action cost of the technique goes down by 1(Action>Bonus Action>Free Action)
Level 51The technique DC goes up by 1The technique DC increases by 2
Level 52The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 40ftThe technique’s duration, if any, increases by 3 minutes and it’s size and/or range increase by 60ft
Level 53The technique’s damage dice increase by 8The technique’s range and/or size increase by 50ft
Level 54The technique DC goes up by 1The technique DC goes up by 1
Level 55The extra ki you may spend now goes up to septuple your proficiency bonusThe extra ki you may spend now goes up to septuple your proficiency bonus
Level 56The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 57The technique DC goes up by 1The technique DC increases by 2
Level 58The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 40ftThe technique’s duration, if any, increases by 4 minutes and it’s size and/or range increase by 80ft
Level 59The technique’s damage dice increase by 8The technique’s range and/or size increase by 50ft
Level 60The technique DC goes up by 1The technique DC goes up by 1
Level 61The technique now ignores damage reductionThe technique now ignores immunities to conditions
Level 62The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 63The technique DC goes up by 1The technique DC increases by 2
Level 64The extra ki you may spend now goes up to octuple your proficiency bonusThe extra ki you may spend now goes up to octuple your proficiency bonus
Level 65The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 50ftThe technique’s duration, if any, increases by 4 minutes and it’s size and/or range increase by 80ft
Level 66The technique DC goes up by 1The technique DC increases by 2
Level 67The technique’s damage dice increase by 8The technique’s range and/or size increase by 50ft
Level 68The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 69The technique DC goes up by 1The technique DC increases by 2
Level 70The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 50ftThe technique’s duration, if any, increases by 4 minutes and it’s size and/or range increase by 80ft
Level 71The technique’s damage dice increase by 8The technique’s range and/or size increase by 50ft
Level 72The technique DC goes up by 1The technique DC increases by 2
Level 73The extra ki you may spend now goes up to nonuple your proficiency bonusThe extra ki you may spend now goes up to nonuple your proficiency bonus
Level 74The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 75The technique DC goes up by 1The technique DC increases by 2
Level 76The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 50ftThe technique’s duration, if any, increases by 4 minutes and it’s size and/or range increase by 80ft
Level 77The technique’s damage dice increase by 8The technique’s range and/or size increase by 60ft
Level 78The technique DC goes up by 1The technique DC increases by 2
Level 79The technique now ignores the Resistant featureThe number of targets for the technique now doubles
Level 80The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 81The technique DC goes up by 1The technique DC increases by 2
Level 82The extra ki you may spend now goes up to decuple your proficiency bonusThe extra ki you may spend now goes up to decuple your proficiency bonus
Level 83The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 50ftThe technique’s duration, if any, increases by 5 minutes and it’s size and/or range increase by 80ftv
Level 84The technique DC goes up by 1The technique DC increases by 2
Level 85The technique’s damage dice increase by 10The technique’s range and/or size increase by 80ft
Level 86The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 87The technique DC goes up by 1The technique DC increases by 2
Level 88The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 80ftThe technique’s duration, if any, increases by 5 minutes and it’s size and/or range increase by 80ft
Level 89The technique’s damage dice increase by 10The technique’s range and/or size increase by 80ft
Level 90The technique DC goes up by 1The technique DC increases by 2
Level 91The extra ki you may spend now goes up to 11 times your proficiency bonusThe extra ki you may spend now goes up to 11 times your proficiency bonus
Level 92The cost of the technique is reduced by 2 to a minimum of 1The cost of the technique is reduced by 2 to a minimum of 1
Level 93The technique DC goes up by 1The technique DC increases by 2
Level 94The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 80ftThe technique’s duration, if any, increases by 5 minutes and it’s size and/or range increase by 80ft
Level 95The technique’s damage dice increase by 12The technique’s range and/or size increase by 100ft
Level 96The technique DC goes up by 1The technique DC increases by 2
Level 97The technique now ignores temporary HPThe number of targets for the technique now doubles
Level 98The damage tier of the technique’s dice goes up by 1 and the range and/or size goes up by 100ftThe technique’s duration, if any, increases by 5 minutes and it’s size and/or range increase by 100ft
Level 99The technique DC goes up by 1The technique DC increases by 2
Level 100The extra ki you may spend now goes up to 12 times your proficiency bonusThe extra ki you may spend now goes up to 12 times your proficiency bonus









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