Sage Powers (4e Power List)

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Sage Spells

These are the spells that can be taken by the Sage.

Level 1 At-Will Attack

Soul Arrow Sage 4e Power Type::Attack 1
You hurl an arrow of bright blue energy at your foe
4e Power Usage::At-Will  Arcane, Soul, Implement
4e Power Action Type::Standard Action Ranged 20
Target: One Creature
Attack: Wisdom Vs. Will
Hit: 1d8+ Wisdom modifier soul damage.
Damage increases to 2d8 at 21st level.


Fiery Surge Sage 4e Power Type::Attack 1
You send a surging blast of flame at your target
4e Power Usage::At-Will  Arcane, Fire, Implement
4e Power Action Type::Standard Action Ranged 10
Target: One to Three Creatures
Attack: Wisdom Vs. Reflex
Hit: 1d4+ Wisdom modifier fire damage, and up to two adjacent creatures take damage equal to your Charisma Modifier.
Damage increases to 2d4 at 21st level.


Minor Bead Sage 4e Power Type::Attack 1
A small sphere of congealed abyssal energy is hurled towards your foe
4e Power Usage::At-Will  Arcane, Necrotic
4e Power Action Type::Standard Action Ranged 15
Target: One Creature
Attack: Wisdom Vs. Fortitude
Hit: 1d6+ Wisdom modifier necrotic damage, and the target is dazed until the end of your next turn.
Damage increases to 2d6 at 21st level.


Level 1 Encounter Attack


Pillar of Flame Sage 4e Power Type::Attack 1
You seed a piece of your soul into the nearby ground, causing a pillar of flame to erupt from it
4e Power Usage::Encounter  Arcane, Fire, Implement, Zone
4e Power Action Type::Standard Action Ranged 5
Target: One Creature
Attack: Wisdom Vs. Fortitude
Hit: 1d12+ Wisdom modifier fire damage, and a Pillar of Flame is created at the target location. The Pillar of Flame deals fire damage equal to your Charisma modifier to any creature occupying that zone for two rounds.
Sustain 4e Sustain Action Type::Minor: The zone persists.



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Dark Orb Sage 4e Power Type::Attack 1
A solid black mass of abyssal power is thrown at an enemy, hurling it to the ground
4e Power Usage::Encounter  Arcane, Necrotic, Implement
4e Power Action Type::Standard Action Ranged 10
Target: One Creature
Attack: Wisdom Vs. Reflex
Hit: 1d10+ Wisdom modifier necrotic damage, and the target is knocked prone.
Special: This power can be used twice per encounter.



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Level 1 Daily Attack

Shifting Lights Sage 4e Power Type::Attack 1
Light Around you shifts upon itself in impossible ways, blinding your foes and concealing you or a nearby ally
4e Power Usage::Daily  Arcane, Soul, Implement
4e Power Action Type::Standard Action Close Burst 5
Target: All Enemies in Burst, You or one ally in Burst
Attack: Wisdom Vs. Will
Hit: 1d6+ Wisdom modifier soul damage, and the target is blinded (save ends)
Miss: The concealment effect persists.
Effect: You or one ally in the burst have total concealment until the end of the target's next turn.



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Soul Ray Sage 4e Power Type::Attack 1
A spear of blue energy blasts through the foes in front of you.
4e Power Usage::Daily  Arcane, Soul, Implement
4e Power Action Type::Standard Action Ranged 15
Target: One to Four Creatures
Attack: Wisdom Vs. Reflex
Hit: 1d10+ Wisdom modifier soul damage
Miss: Half damage



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Level 2 Utility

At-Will

Cast Light Sage 4e Power Type::Utility 2
You call into existence a bright and encompassing light.
4e Power Usage::At-Will  Arcane
4e Power Action Type::Standard Action 20 Squares
Target: You or one ally
Effect: The target emits a bright light that lasts 5 rounds, and has a range of 10 squares around the target. You may put out the light as a minor action.
Sustain 4e Sustain Action Type::Minor: The light persists.
Special: This spell does not count as a light cantrip.



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Encounter

Lesser Flash Sweat Sage 4e Power Type::Utility 2
You begin to sweat profusely, and the liquid congeals and forms a membrane, surrounding your body in a fireproof shield
4e Power Usage::Encounter  Arcane, Fire
4e Power Action Type::Standard Action Personal
Effect: You gain resist Fire 5+ Charisma modifier until the end of the turn.



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Level 3 Encounter Attack

Incinerate Sage 4e Power Type::Attack 3
You bury a piece of your soul into your enemy, burning them from the inside.
4e Power Usage::Encounter  Arcane, Fire
4e Power Action Type::Standard Action Ranged 5
Target: One Creature
Attack: Wisdom Vs. Fortitude
Hit: 1d4+ Wisdom modifier fire damage, and the target takes ongoing fire damage equal to your charisma modifier (save ends).



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Abyssal Maw Sage 4e Power Type::Attack 3
An exhalation of dark magic becomes a maw, ready to maim and hungry for blood
4e Power Usage::Encounter  Arcane, Necrotic
4e Power Action Type::Standard Action Close Blast 3
Attack: Wisdom Vs. Fortitude
Hit: 2d6+ Wisdom modifier necrotic damage, and the target is dazed until the end of the turn.



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Soul Darts Sage 4e Power Type::Attack 3
From each hand bolts of your own spirit hurl at your foes, detaching pieces of theirs.
4e Power Usage::Encounter  Arcane, Soul, Implement
4e Power Action Type::Standard Action Ranged 10
Target: One or two Creatures
Attack: Wisdom Vs. Reflex
Hit: 1d10 + Intelligence modifier soul damage, and the target is stunned until the end of your next turn.



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Level 5 Daily Attack

Fire Orb Sage 4e Power Type::Attack 5
An explosive orb of flame comprised of your fiery spirit is called into existence and hurled.
4e Power Usage::Daily  Arcane, Fire, Implement
4e Power Action Type::Standard Action Area Burst 2 within 10 squares
Target: Each enemy in burst
Attack: Wisdom Vs. Reflex
Hit: 2d10+ Wisdom modifier fire damage, and targets take additional fire damage equal to your charisma modifier.
Miss: Half damage.



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Abyssal Shard Sage 4e Power Type::Attack 5
An explosive but dormant piece of dark magic is embedded into your foe, which then explodes, raining shadow on the battlefield.
4e Power Usage::Daily  Arcane, Necrotic, Implement
4e Power Action Type::Standard Action Ranged 10
Primary Target: One Creature
Attack: Wisdom Vs. Will
Hit: You daze the target. (save ends)
Secondary Target: Each creature in burst
Secondary Attack: Intelligence Vs. Will.
Hit: 1d8+ Intelligence modifier necrotic damage.
Effect: The primary target takes Wisdom+Intelligence modifier necrotic damage. Make a secondary attack that is an area burst 1 centered on the primary target.



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Homing Soul Arrow Sage 4e Power Type::Attack 5
You send out and ostracize a piece of your soul. The piece, longing for reunion with the spirit, hurls itself at your target, ignoring whatever efforts that target made to hide itself.
4e Power Usage::Daily  Arcane, Soul, Implement
4e Power Action Type::Standard Action Ranged 15
Target: One Creature
Attack: Wisdom Vs. Reflex, This attack ignores all forms of concealment..
Hit: 1d12+ Wisdom modifier soul damage, and the target is dazed (save ends).
Miss: Half damage.



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Level 6 Utility


Encounter

Hidden Body Sage 4e Power Type::Utility 6
Your spirit envelopes your skin, obfuscating the light around you.
4e Power Usage::Encounter  Arcane, Illusion
4e Power Action Type::Standard Action Personal
Effect: You gain minor concealment until the end of your next turn. You do not break concealment by attacking or moving.
Sustain 4e Sustain Action Type::Minor: Your concealment persists.



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Iron Flesh Sage 4e Power Type::Utility 6
The Spirit turns the body to Iron, weighing you down but providing excellent defense.
4e Power Usage::Encounter  Arcane
4e Power Action Type::Minor Action Personal
Effect: You are slowed and gain a bonus to Fortitude and AC and a penalty to Reflex equal to your wisdom modifier+charisma modifier. You may end this effect as a minor action.



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Daily

Antimagic Field Sage 4e Power Type::Utility 6
Ravenous crackling bolts of your soul surround you, consuming any attempt at major magic.
4e Power Usage::Daily  Arcane, Zone
4e Power Action Type::Standard Action Personal
Effect: An Antimagic Field zone five squares by five squares is created. It centers on and moves with you. Anyone in the zone (yourself included) cannot use encounter or daily powers with the Arcane, Divine, Primal, or Psionic keywords without making a saving throw enhanced by their wisdom modifier, which is opposed by your own d20 wisdom roll. If the saving throw roll is lower, the power fails and is not used, if your roll is lower, the power resolves as normal. The zone can be ended as a minor action.



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Level 7 Encounter Attack

Crystal Soul Arrow Sage 4e Power Type::Attack 7
You send hardened pieces of your soul, condensed into sharp blue crystal, at your enemy.
4e Power Usage::Encounter  Arcane, Soul, Implement
4e Power Action Type::Standard Action Ranged 20
Target: One Creature
Attack: Wisdom Vs. Reflex
Hit: 3d6+ Wisdom modifier soul damage, and the target is dazed until the end of your next turn.



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Bead Storm Sage 4e Power Type::Attack 7
Spheres of dark energy are sent in a swarm, surrounding your targets and buffeting them.
4e Power Usage::Encounter  Arcane, Necrotic, Implement
4e Power Action Type::Standard Action Area Burst 1 within 10 squares
Target: Each creature in burst
Attack: Wisdom Vs. Reflex
Hit: 1d8 + Wisdom modifier necrotic damage, and the target takes a penalty to attack rolls equal to your intelligence modifier until the end of your next turn.



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Whirlwind Combustion Sage 4e Power Type::Attack 7
You surround yourself with a maelstrom of flame carried by immense winds.
4e Power Usage::Encounter  Arcane, Fire, Implement
4e Power Action Type::Standard Action Close Burst 2
Attack: Wisdom Vs. Fortitude
Hit: 2d6 + Wisdom and charisma modifier fire damage, and you knock the target prone.



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Level 9 Daily Attack

Chaos Flames Sage 4e Power Type::Attack 9
You set aflame a piece of raw soul, hurl it at an enemy, and watch as the intense flames melt that enemy into slag.
4e Power Usage::Daily  Arcane, Fire, Implement
4e Power Action Type::Standard Action Area Burst 1 within 5 squares
Target: Each creature in burst
Attack: Wisdom Vs. Fortitude
Hit: 2d4+ Wisdom modifier fire damage. If the target moves before the end of your next turn, it takes ongoing fire damage equal to your charisma modifier.



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Soul Spear Sage 4e Power Type::Attack 9
A terrifying lance of blue lightning runs through your enemies like skewered meat.
4e Power Usage::Daily  Arcane, Soul, Implement
4e Power Action Type::Standard Action Ranged 15
Target: One or two Creatures
Attack: Wisdom Vs. Reflex
Hit: 2d10 + Intelligence modifier soul damage, and the target is dazed (save ends).
Miss: Half damage, and the target is dazed (save ends).



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Pursuer Sage 4e Power Type::Attack 9
You ostracize and corrupt a piece of your soul and send it out. The soul congeals into an Abyssal pursuer, an orb of darkness that constantly looks for other souls to join.
4e Power Usage::Daily  Arcane, Necrotic, Implement, Conjuration
4e Power Action Type::Standard Action Ranged 10
Target: One creature within 5 squares of the pursuer
Attack: Wisdom Vs. Will
Hit: 1d6+ Wisdom and intelligence modifier necrotic damage.
Effect: You conjure an abyssal pursuer in an unoccupied square within range, and it attacks. As a move action, you can move the pursuer to a new target within range. The pursuer lasts until the end of your next turn.
Sustain 4e Sustain Action Type::Minor: When you sustain the Pursuer, it attacks again.



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Level 10 Utility


Daily

Soul Rift Sage 4e Power Type::Utility 10
You open a rift in the souls of two like minded people, allowing others to cross distances between them.
4e Power Usage::Daily  Arcane, Teleportation
4e Power Action Type::Minor Action Ranged 15
Target: Two allies within range
Effect: You create a soul rift between the two target players that lasts until the end of your next turn. Any creature except those two players that becomes adjacent to one of the target allies can move to the other target ally as if it were adjacent to that square. A creature cannot pass through the rift if all adjacent squares are occupied by other creatures.
Sustain 4e Sustain Action Type::Minor: The rift persists.



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Demonskin Sage 4e Power Type::Utility 10
You corrupt with abyssal power your own soul or that of another, causing drastic changes to the body it inhabits.
4e Power Usage::Daily  Arcane
4e Power Action Type::Minor Action Ranged 10
Target: You or one creature
Effect: Against a particular damage type chosen by you, the target gains resistance equal to your level + your Wisdom modifier until the end of the encounter or for 5 minutes. Choose the damage type from the following list: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, soul, or thunder.



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Level 13 Encounter Attack

Level 15 Daily Attack

Level 16 Utility

At-Will

Encounter

Daily

Level 17 Encounter Attack

Level 19 Daily Attack

Level 22 Utility

At-Will

Encounter

Daily

Level 23 Encounter Attack

Level 25 Daily Attack

Level 27 Encounter Attack

Level 29 Daily Attack

All These lists are organized alphabetically

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