OGC:Blood Drinking (3.5e Equipment)

This material is published under the OGL 1.0a.

Blood Drinking

A blood drinking weapon must have a ruby embedded along its surface. In response to a mental command, it can store the bloodtrace of the next creature that it injures; see detect bloodtraces for more information on this effect. By touching it to an existing bloodstone, you can draw the imprint out of the other stone and into the weapon. A blood drinking weapon is considered to be a bloodstone for purposes of detect bloodtraces and follow the bloody trail. It can only store one trace at a time, but you may overwrite the existing trace as many times as you wish.

Faint Conjuration; CL 5; Craft Magic Arms and Armor, form bloodstone; Market Price: +1 bonus



Back to Open Game Content Equipment Weapon Enhancements


Back to Main Page Publication List Publishers Atlas Games Crime and Punishment

Section 15: Copyright Notice (place problems on the discussion page).
Blood Drinking from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Crime and Punishment Transcribed Content
Crime and Punishment
Classes
Skills
Feats
Equipment
Magic Items
Blood Drinking (3.5e Equipment) Bottled Spirits (3.5e Equipment) Circle of Thought (3.5e Equipment) Clinging (3.5e Equipment) Cloak of Shadows (3.5e Equipment) Collar of Dreamless Sleep (3.5e Equipment) Collar of Pain (3.5e Equipment) Collar of Pain Control Ring (3.5e Equipment) Death Coins (3.5e Equipment) Enchanted Manacles (3.5e Equipment) Figurine of Wondrous Power, Bloodhound (3.5e Equipment) Gloves of Subtle Casting (3.5e Equipment) Honor's Seat (3.5e Equipment) Key Talisman (3.5e Equipment) Mana Manacles (3.5e Equipment) Manacles of Ghostly Binding (3.5e Equipment) Manacles of Maintenance (3.5e Equipment) Mantle of the Inquisitor (3.5e Equipment) Message Stones (3.5e Equipment) Monocle of Aura Comparison (3.5e Equipment) Orb of Dimensional Stability (3.5e Equipment) Orb of Silence (3.5e Equipment) Phantom Blade (3.5e Equipment) Portable Cell (3.5e Equipment) Powder of Power (3.5e Equipment) Ring of Truth (3.5e Equipment) Robe of Deception (3.5e Equipment) Rod of Containment (3.5e Equipment) Sentinel Stone (3.5e Equipment) Sentinel Stone, Greater (3.5e Equipment) Silent Passenger (3.5e Equipment) Sleeper Net (3.5e Equipment) Spectacles of Speculation (3.5e Equipment) Spellbane's Bolt (3.5e Equipment) Spellbane's Bolt, Greater (3.5e Equipment) Stone of Wit (3.5e Equipment) Tentacle Rope (3.5e Equipment) Thought Disruption (3.5e Equipment) Trackless Boots (3.5e Equipment)
Spells
Divinity
Variant Rules
Creatures, Templates and NPCs
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.