Mask Entity (5e Creature)

Mask Entity

Small fiend (demon), chaotic evil


Armor Class 12
Hit Points 55 (10d6 + 20)
Speed 30 ft.


STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 15 (+2) 3 (-4) 8 (-1) 4 (-3)

Proficiency Bonus +2
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands Twilit but can't speak
Challenge 2 (450 XP)


ACTIONS

Multiattack. The mask entity makes two attacks with its tentacles.

Tentacle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.


Made in the image of Majora's Mask, mask entities are versatile basic infantry that serve the will of Majora in the mortal world.

See also

  • Seeker Entity, tiny eyeball scouts that serve in the armies of the Goddess Mocker.
  • Wrath Entity, bipedal creatures that are the shock troopers of the Goddess Mocker.
  • Eye of Majora, giant siege weapons used in the armies of the Goddess Mocker.
0.00
(0 votes)

Back to Main Page 5e Homebrew Creatures
Back to Main Page 5e Homebrew Campaign Settings Hyrule Bestiary

This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Legend of Zelda franchise, and/or include content directly affiliated with and/or owned by Nintendo. D&D Wiki neither claims nor implies any rights to The Legend of Zelda copyrights, trademarks, or logos, nor any owned by Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.