Jack of Hearts (3.5e Class)
Jack of Hearts
Made for Healing, this class is primarily a beginner's class.
Making a Jack of Hearts
All their healing ability are spell-like or supernatural, which can be useful. Unfortunately this makes them both easier and harder to use with metamagic.
Abilities: Charisma helps your healing or harming. Dexterity and Constitution keep you alive.
Races: Often elves, humans, half-elves and other major races join this class.
Alignment: Any.
Starting Gold: 4d4×10 gp (100 gp).
Starting Age: Moderate.
| Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
| 1st | +0 | +0 | +2 | +2 | Cure Minor Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 2nd | +1 | +0 | +3 | +3 | Cure Light Wounds 5/Day | ||||||||||||||||||||||||||||||||||||
| 3rd | +1 | +1 | +3 | +3 | Cure Moderate Wounds 5/Day Lesser Restoration 1/Day | ||||||||||||||||||||||||||||||||||||
| 4th | +2 | +1 | +4 | +4 | Cure Light Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 5th | +2 | +1 | +4 | +4 | Cure Serious Wounds 5/Day, Remove Disease 1/Day, Remove Curse 1/Day | ||||||||||||||||||||||||||||||||||||
| 6th | +3 | +2 | +5 | +5 | Cure Moderate Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 7th | +3 | +2 | +5 | +5 | Cure Critical Wounds 5/Day, Restoration 1/Day | ||||||||||||||||||||||||||||||||||||
| 8th | +4 | +2 | +6 | +6 | Cure Serious Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 9th | +4 | +3 | +6 | +6 | Mass Cure Light Wounds 5/Day, Raise Dead 1/Day | ||||||||||||||||||||||||||||||||||||
| 10th | +5 | +3 | +7 | +7 | Cure Critical Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 11th | +5 | +3 | +7 | +7 | Mass Cure Moderate Wounds 5/Day, Heal 1/Day | ||||||||||||||||||||||||||||||||||||
| 12th | +6/+1 | +4 | +8 | +8 | Mass Cure Light Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 13th | +6/+1 | +4 | +8 | +8 | Mass Cure Serious Wounds 5/Day, Greater Restoration 1/Day | ||||||||||||||||||||||||||||||||||||
| 14th | +7/+2 | +4 | +9 | +9 | Mass Cure Moderate Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 15th | +7/+2 | +5 | +9 | +9 | Mass Cure Critical Wounds 5/Day, Antimagic Field 1/Day | ||||||||||||||||||||||||||||||||||||
| 16th | +8/+3 | +5 | +10 | +10 | Mass Cure Serious Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 17th | +8/+3 | +5 | +10 | +10 | Mass Heal 2/Day | ||||||||||||||||||||||||||||||||||||
| 18th | +9/+4 | +6 | +11 | +11 | Mass Cure Critical Wounds 10/Day | ||||||||||||||||||||||||||||||||||||
| 19th | +9/+4 | +6 | +11 | +11 | Heal 5/Day | ||||||||||||||||||||||||||||||||||||
| 20th | +10/+5 | +6 | +12 | +12 | True Resurrection 1/Day | ||||||||||||||||||||||||||||||||||||
|
Class Skills (4 + Int modifier per level, ×4 at 1st level) | |||||||||||||||||||||||||||||||||||||||||
Class Features
Jacks of Hearts have primarily healing abilities, as well as a few supplementary abilities. All of the following are class features of the Jack of Hearts.
Weapon and Armor Proficiency: Jacks of Hearts are proficient with simple weapons, light and medium armor, and shields, but not tower shields.
Spell-Like Abilities (Sp): At every level, a Jack of Hearts gains spell like abilities according to table above. When a spell-like ability is mentioned a second time with a greater number of times per day, the numbers do not stack, only the larger number applies.
Epic Jack of Hearts
| Level | Special | ||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 21st | |||||||||||||||||||||||||||||||||||||||||
| 22nd | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
| 23rd | |||||||||||||||||||||||||||||||||||||||||
| 24th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
| 25th | |||||||||||||||||||||||||||||||||||||||||
| 26th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
| 27th | |||||||||||||||||||||||||||||||||||||||||
| 28th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
| 29th | |||||||||||||||||||||||||||||||||||||||||
| 30th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
|
4 + Int modifier skill points per level. | |||||||||||||||||||||||||||||||||||||||||
Bonus Feats: The epic jack of hearts gains a bonus feat (selected from the list of epic jack of hearts bonus feats) every two levels after 20th.
Epic Jack of Hearts Bonus Feat List: <-list of bonus epic feats->.
Back to Main Page → 3.5e Homebrew → Classes → Base Classes