Ghlanos (5e Creature)
Ghlanos
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Huge beast, unaligned Armor Class 13 (natural armor)
Skills Perception +3 Pack Tactics. The ghlanos has advantage on an attack roll against a creature if at least one of the ghlanos's allies is within 5 feet of the creature and the ally isn't incapacitated. Grassland Camouflage. The ghlanos has advantage on Dexterity (Stealth) checks made in grasslands, savannas, or other non-desert terrain that is mostly open spaces. ACTIONSMultiattack. The ghlanos makes two claw attacks. Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 21 (3d8 + 7) slashing damage. If the target is a Medium or smaller creature, it must succeed a DC 19 Strength saving throw or be knocked prone. Stomp. Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 18 (2d10 + 7) bludgeoning damage. REACTIONSUnbridled Fury. In response to being hit by a melee attack, the ghlanos can make one melee weapon attack with advantage against the attacker. |
Of the many beast of Kaimere's Houze Prairie, one of the most recognized and awe inspiring is the ghlanos: these chalicotheres[1] sport golden yellow pelts and are some of the largest mammals of Kaimere along with being the largest, terrestrial ungulate after paraceratherium, with mares weighing between four and seven tons and males being more robust at nine or twelve tons, although the most exceptional stallions weigh upwards of seventeen. This makes them all the more imposing when taken along side their meter-long, retractable claws on the forefoot, used for digging and manipulating tree branches but also in combat against other ghlanos and predators. Varient:War GhlanosFor thousand of years, the Shu of the Houze Prairie have known that, if gelded before maturity, a ghlanos colt can be tamed and bond to a group of horses and respond to the same riders. Mares are skittish of people and ghlanos take a decade to mature, as well as requiring massive amounts of food, and as such ghlanos have never been truly domesticated, but a stallion can extend their protective instincts of the herd of horses if tamed in this way. These "war ghlanos" have been used by the Dolani nomadic Shu for protection against the large predators of the prairie. When outfitted with armor and trained to do so however, a ghlanos becomes a walking siege tower that can also tear down walls and rip open doors, which the Shu put to great use during the conquest of the Cha'Kati empire, winning almost every siege until they reached the mountains and wetlands of the Telmede thanks to these armored beasts. A war ghlanos has a challenge rating of 10 (XP 5,900), an armor class of 18 (plate armor), and has the following trait: |
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