Commandment of Love (5e Class)

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This page is incomplete and/or lacking flavor. Reason: Almost no class page is in a finished state when it is first posted. For guidance, see the 5e Class Design Guide.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
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Commandment of Love

Estarossa is one of the Ten Commandments, an elite group of demon warriors, and is known as the Commandment of Love. His power is based on preventing anyone with hatred in their heart from fighting in his presence.

Commandment of Love

As the Commandment of Love, you are a feared and powerful warrior who imposes an aura of enforced peace on your enemies. Your power prevents anyone who harbors hatred from fighting against you.

Creating a Commandment of Love

estarossa.png
Estarossa, art by Nakaba Suzuki

To create a Commandment of Love, think about your origin as a demon warrior and how you received the Commandment of Love. How does this power shape your interactions and battles?

Quick Build

You can make a Commandment of Love quickly by following these suggestions. First, Strength should be your highest ability score, followed by Constitution. Second, choose the Soldier background. Third, choose a longsword, scale mail armor, and a shield.

Class Features

As a Commandment of Love you gain the following class features.

Hit Points

Hit Dice: 1d10 per Commandment of Love level
Hit Points at 1st Level: 10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per Commandment of Love level after 1st

Proficiencies

Armor: Light, Medium, Heavy, Shields
Weapons: Simple, Martial
Tools: None
Saving Throws: Strength, Constitution
Skills: Choose two from Athletics, Intimidation, Perception, Survival

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • Longsword
  • Scale Mail
  • Shield
  • Explorer's Pack
  • If you are using starting wealth, you have 5d4 x 10 gp in funds.

Table: The Commandment of Love

LevelProficiency
Bonus
Features
1st+2Commandment of Love
2nd+2Full Counter
3rd+2Hellblaze
4th+2Ability Score Improvement, Regeneration
5th+3Darkness Manipulation
6th+3Demon Form
7th+3Commandment Enhancement
8th+3Ability Score Improvement
9th+4
10th+4
11th+4
12th+4Ability Score Improvement
13th+5
14th+5
15th+5
16th+5Ability Score Improvement
17th+6
18th+6
19th+6Ability Score Improvement
20th+6

Commandment of Love

At 1st level, as the bearer of the Commandment of Love, you prevent any creature with hatred in their heart from fighting in your presence. Any creature that feels hatred towards you must make a Wisdom saving throw (DC 15) at the start of their turn or be incapacitated until the start of their next turn.

Aura of Love

Your presence exudes an aura that prevents actions of hatred. All enemy creatures within 10 feet of you must make a Wisdom saving throw (DC 15) to attack you or use offensive abilities against you.

Full Counter

At 2nd level, you can reflect magical attacks back at their caster. When a creature casts a spell that targets you or passes within 5 feet of you, you can use your reaction to reflect the spell back at the caster.

Magic Counterattack

When a creature casts a spell at you, you can use your reaction to send the spell back to the caster. The caster must make a saving throw against their own spell.

Hellblaze

At 3rd level, you can envelop your weapons in eternal black flames. Your melee attacks deal extra black fire damage.

Black Flames

Your melee attacks deal an additional 1d8 black fire damage. This fire cannot be extinguished by normal means and burns until dispelled magically.

Regeneration

At 4th level, your demonic nature allows you to rapidly heal from wounds. At the start of your turn, if you have at least 1 hit point, you regain hit points equal to your Constitution modifier (minimum of 1).

Demonic Regeneration

Your body heals at an accelerated rate, allowing you to recover from injuries quickly.

Darkness Manipulation

At 5th level, you gain the ability to manipulate darkness. You can cast the *darkness* spell without expending a spell slot. You can use this feature a number of times equal to your Constitution modifier (minimum of 1), and you regain all expended uses when you finish a long rest.

Dark Aura

You can create and control areas of darkness to obscure your movements and hinder your enemies.

Demon Form

At 6th level, you can transform into a more powerful demonic form. As a bonus action, you can transform, gaining the following benefits for 1 minute: - You have advantage on Strength checks and Strength saving throws. - Your melee weapon attacks deal an extra 1d6 necrotic damage. - You gain temporary hit points equal to your level in this class.

You can use this feature once per long rest.

Unleashed Power

Unleashing your true form, you become a more formidable opponent in battle.

Commandment Enhancement

At 7th level, your Commandment of Love grows stronger. The range of your Aura of Love increases to 30 feet, and creatures that fail their saving throw are also frightened of you for the duration.

Enhanced Aura

Your presence becomes even more intimidating, further hindering your enemies' ability to fight.

Ability Score Improvement

When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

Dark Warrior

As a Dark Warrior, you delve into demonic martial arts, perfecting your combat skills and manipulation of dark energy.

Demonic Weapon Mastery

At 3rd level, you gain proficiency with all demonic weapons.

Intimidation Aura

At 7th level, enemies within 30 feet of you must make a Wisdom saving throw (DC 15) or be frightened for 1 minute.

Fallen Archangel

As a Fallen Archangel, you regain memories and powers from your past life as an angel, blending them with your demonic abilities.

Angelic Recovery

At 3rd level, you can regain a number of hit points equal to your Commandment of Love level once per day as a bonus action.

Divine Strike

At 7th level, your attacks deal an additional 1d6 radiant damage.

Commandment of Love Spell List

You know all of the spells on the basic Commandment of Love spell list and additional spells based on your subclass.

1st Level

Fireball, Arcane Armor

2nd Level

Flame Blade, Misty Step

3rd Level

Lightning Bolt, Fly

4th Level

Wall of Fire, Fire Shield

5th Level

Teleportation Circle, Shadow Walk

Multiclassing

To qualify for multiclassing into the Commandment of Love class, you must have a Strength score of at least 13.

Proficiencies. When you multiclass into the Commandment of Love class, you gain the following proficiencies:

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