Armor Penetration (3.5e Feat)
| This material is published under the OGL 1.0a. |
Armor Penetration [General, Fighter]
3e Summary::You are skilled at seeking out weak points in your opponent’s armor.
Prerequisite: Int 13, Combat Expertise, Base attack bonus +4
Benefit: You add +1 to your attack roll in melee combat if your opponent is wearing light armor, +2 if your opponent is wearing medium armor, and +3 if your opponent is wearing heavy armor. Shields and natural armor are not considered armor for the purposes of this feat.
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- Author: OGC Source AEGF © OGC Source AEGF 2002 This feat is from the NBoF, please see NBoF Credits.
| Overall | Purp | Pow | Port | Comp | Rule |
|---|---|---|---|---|---|
| Property:3e NBoF Rating::4.45 | 4.50 | 4.00 | 4.75 | 4.50 | 4.50 |
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