Classes:BFGExtra
The flash displayed when an actor falls into one of the tracers of a BFG Ball.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| BFG9000 tracer explosion | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | BFGExtra |
Classes: BFGExtra
ZScript definition
| Note: The ZScript definition below is for reference and may be different in the current version of GZDoom.The most up-to-date version of this code can be found on GZDoom GitHub. |
class BFGExtra : Actor { Default { +NOBLOCKMAP +NOGRAVITY +ZDOOMTRANS RenderStyle "Add"; Alpha 0.75; DamageType "BFGSplash"; } States { Spawn: BFE2 ABCD 8 Bright; Stop; } }
DECORATE definition
| Note: This is legacy code, kept here for reference only. DECORATE is still supported but no longer used by GZDoom. GZDoom internally uses the ZScript definition above. |
ACTOR BFGExtra
{
+NOBLOCKMAP
+NOGRAVITY
RenderStyle Add
Alpha 0.75
DamageType "BFGSplash"
States
{
Spawn:
BFE2 ABCD 8 Bright
Stop
}
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.