Valis IV
| Valis IV | |
|---|---|
PC Engine CD-ROM² cover art | |
| Developer(s) | Laser Soft |
| Publisher(s) | Telenet Japan Super NES
|
| Director(s) | Mitsuo Nakamura |
| Producer(s) | Masami Hanari |
| Designer(s) | Chiyo Raya Haruyuki Nishida |
| Programmer(s) | Hiroshi Ono |
| Artist(s) | Osamu Nabeshima |
| Writer(s) | Bunzō Matsui Haruyuki Nishida |
| Composer(s) | Junta Kawame Shingo Murakami |
| Series | Valis |
| Platform(s) | PC Engine CD-ROM² Super NES |
| Release | PC Engine CD-ROM²
|
| Genre(s) | Action, platform |
| Mode(s) | Single-player |
Valis IV is a 1991 action-platform video game originally developed by Laser Soft and published by Telenet Japan for the PC Engine CD-ROM². A vastly different version titled Super Valis IV was published in Japan by Telenet in 1992 and in North America by Atlus Software in 1993 for the Super Nintendo Entertainment System. It is the fourth and final main entry in the eponymous series. Following on the events of Valis III, Yuko became a goddess and has watched over Vecanti since Glames' defeat. The dark world prince Galgear, who lost self-control after acquiring a magical ring, broke from his fifteen-year imprisonment by the gods of Vecanti, kidnapping Valna and being pursued by troops led by Cham. Lena, a member of Cham's band, is joined by her sister Amu and the prince's father Asfal on a journey to retrieve the titular sword and defeat Galgear.
Valis IV was created by most of the same staff members who worked on previous entries in the series at Laser Soft, an internal gaming division of Telenet. The PC Engine CD-ROM² version garnered generally favorable reviews from critics, most of which reviewed it as an import title, while the Super Nintendo adaptation was met with mixed response. The original PC Engine version never received a western localization, but both versions have since been re-released through digital services for other platforms and compilations. The SNES version was later added to the Nintendo Classics service on December 18, 2020.