Vacant Places

In the card game bridge, the law or principle of vacant places is a simple method for estimating the probable location of any particular card in the two unseen hands. It can be used both to aid in a decision at the table and to derive the entire suit division probability table.

At the beginning of a deal, each of four hands comprises thirteen cards and one may say there are thirteen vacant places in each hand. The probability that a particular card lies in a particular hand is one-quarter, or 13/52, the proportion of vacant places in that hand. From the perspective of a player who sees one hand, the probable lie of a missing card in a particular one of the other hands is one-third. In Contract bridge, once the play commences, the dummy is exposed and so, for any player, there are only two unseen hands where a card may lie.

The principle of vacant places is a rule for updating those uniform probabilities as one learns about the deal during the auction and the play. Essentially, as the lie of some cards becomes known especially as the entire distributions of some suits become known the odds on location of any other particular card remain proportional to the dwindling numbers of unidentified cards in all hands, i.e. to the numbers of so-called vacant places.

The principle of vacant places follows from conditional probability theory, which is based on Bayes' theorem. For a good background to bridge probabilities, and vacant places in particular, see Kelsey; see also the Official Encyclopedia of Bridge.