Ultra Street Fighter II
| Ultra Street Fighter II: The Final Challengers | |
|---|---|
Packaging artwork | |
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Director(s) | Toshiyuki Yamamoto |
| Producer(s) | Yoshinori Ono |
| Artist(s) |
|
| Composer(s) |
|
| Series | Street Fighter |
| Engine | MT Framework |
| Platform(s) | Nintendo Switch |
| Release | May 26, 2017 |
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
Ultra Street Fighter II: The Final Challengers is a 2017 2D fighting game developed and published by Capcom for the Nintendo Switch. Released to celebrate the Street Fighter series' 30th anniversary, it is an updated version of Super Street Fighter II Turbo (1994), itself an update of Street Fighter II (1991). The game features two graphical styles: classic pixel art and updated high-definition art. New gameplay mechanics and modes were also introduced, with minor changes being made to the game's balance. The game garnered mixed-to-positive reviews from critics, who praised its updated visuals, but criticized its price, the Way of the Hado mode, and control problems with the Switch's included Joy-Con controllers.