Tom Clancy's Rainbow Six: Lockdown

Tom Clancy's Rainbow Six: Lockdown
North American cover art
Developer(s)Red Storm Entertainment
Ubisoft Montreal (Xbox)
Publisher(s)Ubisoft
Producer(s)Stuart White
Deke Waters
Designer(s)Clint Richards
John E. Slaydon
Programmer(s)John O'Brien
Jim Van Verth
Artist(s)Tommy Jacob
Tony Nichols
SeriesTom Clancy's Rainbow Six
Platform(s)PlayStation 2, Xbox, GameCube, Windows, mobile phone
Release
September 8, 2005
  • Mobile
    • NA: August 3, 2005
    PlayStation 2 & Xbox
    • NA/PAL: September 8, 2005
    • UK: September 9, 2005
    GameCube
    • NA: September 27, 2005
    • PAL: September 29, 2005
    • UK: September 30, 2005
    Windows
    • NA/PAL: February 16, 2006
    • UK: February 17, 2006
Genre(s)Tactical shooter
Mode(s)Single-player, multiplayer

Tom Clancy's Rainbow Six: Lockdown is a 2005 tactical first-person shooter video game published by Ubisoft for the PlayStation 2, Xbox, GameCube, and Windows. It is the fourth game in the Rainbow Six series. The game's plot follows Rainbow, an international counterterrorist organization, as they battle a terrorist organization that has stolen a deadly bioweapon. The PlayStation 2, GameCube, and Windows versions were developed by Red Storm Entertainment and the Xbox version was developed by Ubisoft Montreal.

Lockdown was first released on August 3, 2005 for mobile phones, with console versions being released in September of the same year and the PC version being released in February 2006. The game received average reviews mostly due to its departure from traditional Rainbow Six gameplay. A sequel, Tom Clancy's Rainbow Six: Critical Hour, was released in 2006.