TidalCycles
| TidalCycles | |
|---|---|
| Developer(s) | Alex McLean, others |
| Initial release | 2009 |
| Stable release | 1.10.0
/ 8 June 2025 |
| Repository | https://codeberg.org/uzu/tidal/ |
| Written in | Haskell |
| Operating system | Linux, macOS, Windows |
| Type | Live coding environment, algorave |
| License | GPLv3 |
| Website | tidalcycles |
TidalCycles (also known as Tidal) is a live coding environment which is designed for improvising and composing music. Technically, it is a domain-specific language embedded in the functional programming language Haskell, and is focused on the generating and manipulating audiovisual patterns. It was originally designed for heavily percussive and polyrhythmic grid-based music, but it now uses a flexible and functional reactive representation for patterns, by using rational time. Therefore, Tidal may be applied to a wide range of musical styles, although its cyclic approach to time means that it affords use in repetitive styles such as algorave.