The Longest Journey

The Longest Journey
Developer(s)Funcom
Publisher(s)
Producer(s)Ragnar Tørnquist
Designer(s)Didrik Tollefsen
Ragnar Tørnquist
Programmer(s)Morten Lode
Audun Tørnquist
Artist(s)Didrik Tollefsen
Writer(s)Ragnar Tørnquist
Composer(s)Bjørn Arve Lagim
Platform(s)Microsoft Windows, iOS
ReleaseWindows
  • NOR: November 18, 1999
  • UK: April 20, 2000
  • NA: November 17, 2000
iOS
  • AU: October 28, 2014
  • WW: November 25, 2014
Genre(s)Point-and-click adventure
Mode(s)Single-player

The Longest Journey (Bokmål: Den Lengste Reisen) is a 1999 point-and-click adventure video game, written by Ragnar Tørnquist, developed by Norwegian studio Funcom, and released on Microsoft Windows in November 1999; an iOS version was later developed and released on October 28, 2014, though was not upgraded to 64-bit for later systems.

The game's story sees players assume the role of a young art student from Earth, who is thrust into an emerging situation that leads her into discovering about the existence of a parallel Earth where magic exists, and how a delicate balace that has kept the two worlds separate is now being thrown into chaos. The game's setting make uses of a mixture of science fiction elements, alongside high fantasy elements.

The Longest Journey received praise for its protagonist and complex storyline, though critics raised issues with the puzzles incorporated into the game. From release, the game was a commercial success, selling over 500,000 units by 2004, and later spawning two sequels - Dreamfall: The Longest Journey in 2006; and Dreamfall Chapters, an episodic sequel released over two years between 2014 and 2016.