Sculpt 3D

Sculpt 3D
Developer(s)Eric Graham
Initial release1987
Operating systemAmigaOS, Mac OS
SuccessorSculpt 4D (Sculpt-Animate 4D)
Type3D computer graphics

Sculpt 3D is a raytrace application released in 1987 for Amiga computers programmed by Eric Graham. Sculpt 3D was one of the first ray tracing applications released for the Amiga computers. It proved that raytracing could be done on home computers as well as on mainframes. Years later, the company Byte by Byte released a port for the Apple Macintosh.