The Battle for Wesnoth

The Battle for Wesnoth
Original author(s)David White and others
Initial release1.0 / October 2, 2005 (2005-10-02)
Stable release
1.18.4  / 17 February 2025
Preview release
1.19.12 / May 20, 2025 (2025-05-20)
Repositorygithub.com/wesnoth/wesnoth
Written inC++, Lua, Python
PlatformWindows, macOS, Linux, Android, iOS, AmigaOS, MorphOS
Available in55 languages
TypeSingle-player, multiplayer turn-based strategy
LicenseGPL-2.0-or-later
Websitewww.wesnoth.org

The Battle for Wesnoth is a free and open-source turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien's legendarium), designed by Australian-American developer David White and first released in June 2003. In Wesnoth, the player controls a particular faction/race and attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games Master of Monsters and Warsong.