Sword of the Berserk: Guts' Rage

Sword of the Berserk: Guts' Rage
Developer(s)Yuke's
Publisher(s)
Director(s)Yoshio Togiya
Programmer(s)Tatsuhiko Sugimoto
Hiroki Ueno
Takanori Yoshioka
Artist(s)Kentarō Miura (character)
Writer(s)Kentarō Miura
Tsuyoshi Tamai
Composer(s)Susumu Hirasawa
SeriesBerserk
Platform(s)Dreamcast
Release
  • JP: December 16, 1999
  • NA: March 15, 2000
  • EU: May 19, 2000
Genre(s)Action, hack and slash
Mode(s)Single-player

Sword of the Berserk: Guts' Rage, released in Japan as Berserk Millennium Falcon Arc: Chapter of the Flowers of Oblivion (ベルセルク 千年帝国の鷹篇 喪失花の章, Beruseruku Sennen Teikoku No Taka Hen Wasurebana no Shō), is a 1999 hack and slash video game for the Dreamcast. It is based on the popular Berserk manga by Kentarō Miura and the game is set between volume 22 and 23 of the manga; right after Guts and Puck depart for Elfhelm with Casca (chapter 182), but before Farnese, Serpico, and Isidro catch up with them (chapter 190). The music is composed by Susumu Hirasawa, who also composed the anime series' music.

Released around the same time as Shenmue, Sword of the Berserk is notable for its early use of quick time events (QTE). It used these to determine the different non-linear paths the player would take, depending on whether they succeed or fail in pressing the displayed button quickly enough during a QTE, allowing different ways to complete the game.