Sigma Star Saga
| Sigma Star Saga | |
|---|---|
| Developer(s) | WayForward Technologies |
| Publisher(s) | |
| Director(s) | Matt Bozon |
| Producer(s) | Matt Bozon Philip Cohen |
| Designer(s) | Matt Bozon Hwang Nguyen Greg Weller |
| Artist(s) | Jeremy Dower Vuduberi |
| Writer(s) | Matt Bozon |
| Composer(s) | Martin Schioeler |
| Platform(s) | Game Boy Advance |
| Release | |
| Genre(s) | Role-playing, space-shooter |
| Mode(s) | Single-player |
Sigma Star Saga is a 2005 hybrid science fiction role-playing-space-shooter developed by WayForward Technologies and published by Namco Hometek for the Game Boy Advance. The player explores a standard 2-D overworld, but is transported into space for side-scrolling shooter random battles. The story focus on a space pilot named Ian Recker who goes undercover against Earth's enemies, the Krill, in a battle to save the planet.
An updated re-release, titled Sigma Star Saga DX, will feature multiple quality-of-life improvements and fixes, and is scheduled to arrive in 2025 for PC, Game Boy Advance and modern platforms.