Sid Meier's SimGolf
| Sid Meier's SimGolf | |
|---|---|
| Developer(s) | Firaxis Games |
| Publisher(s) | EA Games |
| Producer(s) | Nana Wallace |
| Designer(s) | Bing Gordon Sid Meier |
| Programmer(s) | Sid Meier Javier Sobrado Jacob Solomon |
| Artist(s) | Gregory A. Cunningham |
| Composer(s) | Mark Cromer |
| Series | Sim |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Simulation, sports |
| Mode(s) | Single player |
Sid Meier's SimGolf is a video game developed by Firaxis and published by Electronic Arts in 2002.Players must successfully design golf courses and play them with their default professional golfer Gary Golf. Played in a near-isometric dimetric view, the game runs on fairly low system specs, and only at an 800x600 resolution.