Shining Force Neo

Shining Force Neo
Developer(s)Neverland
Pyramid
Publisher(s)Sega
Director(s)Naoyuki Ukeda
Producer(s)Makoto Takada
Atsushi Ii
Designer(s)Shinya Togo
Takashi Miyasaka
Artist(s)Yuriko Nishiyama
(character designer)
Yoshitaka Tamaki
(monster designer)
Composer(s)Tomoko Morita
Yukio Nakajima
SeriesShining
Platform(s)PlayStation 2
Release
  • JP: March 24, 2005
  • NA: October 20, 2005
Genre(s)Action role-playing game
Mode(s)Single-player

Shining Force Neo (シャイニング・フォース ネオ, Shainingu Fōsu Neo) is an action role-playing game co-developed by Neverland and published by Sega in 2005 for the Sony PlayStation 2 as a part of the Shining series.

It is not a turn-based strategy game as the other games of the Shining Force sub-series are. Instead, it uses real time action, similar in nature to the popular game Diablo or Record of Lodoss War (the latter also by Neverland). The game features a variety of weaponry inspired by the medieval era, magic, and a collection of skills that can be improved upon for the main character. Like other games in the series, it features anthropomorphic characters and a battle between forces of Light and Darkness. The story is loosely adapted from the original Shining Force.