Sega Rally Championship

Sega Rally Championship
Arcade flyer
Developer(s)Sega AM3
Publisher(s)Sega
Director(s)Kenji Sasaki
Producer(s)Tetsuya Mizuguchi
Programmer(s)Sohei Yamamoto
Artist(s)Kenji Sasaki
Composer(s)Takenobu Mitsuyoshi, Naofumi Hataya (Sega Saturn)
Platform(s)Arcade, Sega Saturn, Windows, N-Gage, Game Boy Advance, PlayStation 2
Release
February 1995
  • Arcade
    Saturn
    • NA: November 15, 1995
    • JP: December 29, 1995
    • EU: January 24, 1996
    • JP: September 20, 1996 (Plus)
    • NA: 1998 (NetLink Edition)
    Windows
    • JP: January 31, 1997
    • NA: February 19, 1997
    Game Boy Advance
    • JP: December 19, 2002
    • NA: March 11, 2003
    • EU: May 2, 2003
    N-Gage
    PlayStation 2
    (as part of Sega Rally 2006)
    • JP: January 12, 2006
    • KOR: March 30, 2006
Genre(s)Racing
Mode(s)Single-player, multiplayer
Arcade systemSega Model 2

Sega Rally Championship is a 1995 racing game developed and published by Sega. Originally released for arcades using the Sega Model 2 board, ports were published for the Sega Saturn in 1995 and Microsoft Windows in 1997. The Sega Rally Championship simulates driving on different surfaces, with different friction properties, with the car's handling changing accordingly. As the first racing game to incorporate this feature, Sega Rally Championship is considered to be one of the milestones in the evolution of the racing game genre. It was also an early rally racing game and featured cooperative gameplay alongside the usual competitive multiplayer.

The music for the arcade game was composed by Takenobu Mitsuyoshi, while the Saturn version's soundtrack consisted of a combination of newly composed music by Naofumi Hataya and arrangements of the arcade originals arranged and produced by Takayuki Hijikata, previously released on the album Sega Rally Championship Ignition. The game spawned the Sega Rally series, in addition to inspiring Colin McRae Rally (1998) and Initial D Arcade Stage (2002).