Sailor Moon (1993 video game)
| Sailor Moon | |
|---|---|
French Super NES cover art | |
| Developer(s) | Angel |
| Publisher(s) | |
| Producer(s) | Jōji Yuno |
| Artist(s) | Kazuko Tadano Naoko Takeuchi Yukihiro Kitano |
| Composer(s) | Takanori Arisawa |
| Series | Sailor Moon |
| Platform(s) | SNES, Sega Mega Drive |
| Release | SNES Mega Drive
|
| Genre(s) | Beat 'em up |
| Mode(s) | Single-player, co-op |
Sailor Moon is a side-scrolling beat 'em up video game originally developed and released by Angel in Japan on August 27, 1993 and later in France and Spain in November 1994 by Bandai for the Super Nintendo Entertainment System. It is the second game to be created by Angel based upon Naoko Takeuchi's Sailor Moon shōjo manga and anime series, the first for the Super NES and one of the few Sailor Moon titles that had an official international release.
Following the first season of the anime series, which adapted the first arc of the manga, the players control one of the five original Inner Sailor Guardians and fight against enemies across several locations in order to protect Earth from the Dark Kingdom, a group of antagonists led by Queen Beryl who previously destroyed the ancient Moon Kingdom as they attempt to steal life energy from humans and the Silver Crystal to free Queen Metaria from her imprisonment. Due to the success of Sailor Moon for Game Boy in Japan, Angel wanted to develop a project for the Super NES with the aim to appeal towards fans of the series. The title was later ported to the Sega Mega Drive, featuring various changes compared to the original SNES version.
Sailor Moon was met with mixed reception from critics since its release on both SNES and Mega Drive. A sequel, Bishōjo Senshi Sailor Moon R, was released later in 1993 by Bandai exclusively for the SNES.