2064: Read Only Memories
| 2064: Read Only Memories | |
|---|---|
| Developer(s) | MidBoss |
| Publisher(s) | MidBoss |
| Director(s) | John "JJSignal" James |
| Producer(s) | Matt Conn |
| Programmer(s) | Ted DiNola Paige Ashlynn RedVonix Nikki Lombardo |
| Writer(s) | Valerie Amelia Thompson Philip Jones |
| Composer(s) | Matthew "2 Mello" Hopkins |
| Engine | Unity |
| Platform(s) | Windows, OS X, Linux, Ouya, Razer Forge, Amazon Fire TV, PlayStation 4, PlayStation Vita, Nintendo Switch, Xbox One, Android, iOS |
| Release | Windows, OS X, Linux, Ouya
|
| Genre(s) | Graphic adventure |
| Mode(s) | Single-player |
2064: Read Only Memories is a cyberpunk adventure game developed by MidBoss and created by Matt Conn. It was directed by John "JJSignal" James, written by Valerie Amelia Thompson and Philip Jones, and features an original soundtrack by 2 Mello.
It was originally released on computer platforms as Read Only Memories in October 2015, and the title was later updated coinciding with its PlayStation 4 release in January 2017.
The game was heavily inspired by Snatcher, Rise of the Dragon, Gabriel Knight, and other 1980s and 1990s adventure games. A sequel, named Read Only Memories: Neurodiver, was released in 2024.