Pueblo (game)
| Designers | Wolfgang Kramer/Michael Kiesling |
|---|---|
| Publishers | Ravensburger |
| Players | 2-4 |
| Setup time | 2 minutes |
| Playing time | 30-60 Minutes |
| Chance | None |
| Age range | 10 and up |
| Skills | Strategic thought, Spatial Visualization Ability |
Pueblo is an abstract strategy game which is a competition to optimally place blocks in a constrained space. The name, theme, and artwork for the game derive from the famous architecture of Taos Pueblo, but they are very lightly applied.