Power Drift
| Power Drift | |
|---|---|
Japanese arcade flyer | |
| Developer(s) |
|
| Publisher(s) |
|
| Director(s) | Yu Suzuki |
| Producer(s) | Yu Suzuki |
| Designer(s) | Yu Suzuki |
| Composer(s) | Hiroshi Kawaguchi |
| Platform(s) | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, Dreamcast, MS-DOS, MSX, PC Engine, Saturn, ZX Spectrum, Nintendo 3DS |
| Release | |
| Genre(s) | Kart racing |
| Mode(s) | Single-player |
| Arcade system | Sega Y Board |
Power Drift (パワードリフト, Pawā Dorifuto) is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like Hang-On (1985) and Out Run (1986), in Power Drift the entire world and track consist of sprites. The upgraded hardware of the Sega Y Board allows individual sprites and the background to be rotated—even while being scaled—making the visuals more dynamic.
Designed and directed by Yu Suzuki, the game was a critical and commercial success upon release in arcades. It was subsequently ported to various home computers in Europe by Activision in 1989, followed by a PC Engine port published in Japan by Asmik Ace in 1990. It was not released on Sega consoles until the Sega Ages release for the Sega Saturn in 1998.