Pocket Monsters Stadium
| Pocket Monsters Stadium | |
|---|---|
Japanese cover art depicting four pokémon: Venusaur, Charizard, Blastoise, and Pikachu | |
| Developer(s) | Nintendo EAD |
| Publisher(s) | Nintendo |
| Director(s) | Takao Shimizu |
| Producer(s) | |
| Programmer(s) | Yasunari Nishida |
| Composer(s) |
|
| Series | Pokémon |
| Platform(s) | Nintendo 64 |
| Release |
|
| Genre(s) | Turn-based strategy |
| Mode(s) | Single-player, multiplayer |
Pocket Monsters Stadium (also known as Pocket Monster Stadium or Pokémon Stadium in English) is a 1998 strategy role-playing video game developed and published by Nintendo and released in Japan for the Nintendo 64. Its gameplay is based upon the Pokémon battle formula previously introduced in the Game Boy games Pokémon Red and Green, though only 40 of the games' 151 Pokémon are available to use in gameplay. Originally intended for the 64DD, it was later developed into a standard console game. Using the Transfer Pak accessory that was bundled with the game, players are able to view, organize, store, and battle with Pokémon from the Game Boy games.
Pocket Monsters Stadium received mixed responses. Though it received positive reception for its Pokémon species animations, it was criticized for its lack of content, especially for those lacking a Game Boy to use the Transfer Pak features. A follow-up game, titled Pokémon Stadium 2 in Japan, was announced in 1998, and later released as Pokémon Stadium internationally.