Operation Flashpoint: Dragon Rising
| Operation Flashpoint: Dragon Rising | |
|---|---|
| Developer(s) | Codemasters |
| Publisher(s) | Codemasters |
| Producer(s) | Sion Lenton |
| Designer(s) | James Nicholls |
| Composer(s) | Christian Marcussen |
| Series | Operation Flashpoint |
| Engine | EGO Engine |
| Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 |
| Release | |
| Genre(s) | Tactical shooter |
| Mode(s) | Single-player, multiplayer |
Operation Flashpoint: Dragon Rising is a tactical shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed and published by Codemasters. Codemasters has advertised the game as a tactical shooter designed to represent modern infantry combat realistically. It is a stand-alone sequel to Bohemia Interactive's Operation Flashpoint: Cold War Crisis, but was developed entirely by Codemasters due to a falling-out between the two companies.