Oddworld: Munch's Oddysee
| Oddworld: Munch's Oddysee | |
|---|---|
| Developer(s) | Oddworld Inhabitants Art Co., Ltd (GBA) Just Add Water (PC, PlayStation 3, PlayStation Vita) |
| Publisher(s) | Microsoft Game Studios (Xbox) THQ (GBA) Oddworld Inhabitants |
| Director(s) | Lorne Lanning |
| Producer(s) | Shane Keller Brian Urquhart |
| Designer(s) | Jeffrey Martin Brown Lorne Lanning |
| Programmer(s) | Charles Bloom Erik Yiskis |
| Artist(s) | Farzad Varahramyan |
| Writer(s) | Chris Ulm |
| Composer(s) | Michael Bross Tommy Tallarico (opening cinematic cutscene) |
| Series | Oddworld |
| Engine | NetImmerse |
| Platform(s) | Xbox Game Boy Advance Microsoft Windows PlayStation 3 PlayStation Vita iOS Android OS X Nintendo Switch |
| Release | November 15, 2001
|
| Genre(s) | Platform |
| Mode(s) | Single-player |
Oddworld: Munch's Oddysee is a 2001 platform video game developed by Oddworld Inhabitants and originally published by Microsoft Game Studios for the Xbox. It is the third installment in the Oddworld series and the first to not be released initially on a PlayStation console.
Originally announced as a title in development for PlayStation 2, it was instead released exclusively as one of the launch titles for Xbox. While an "Oddboxx" containing the first four Oddworld games was originally intended for a holiday season 2009 release on Steam, the fourth game in the series was not released until December 20, 2010 on Steam, over two years after the first three. The game received generally positive critical reviews around the time of its release, though retrospective and reviews of the game's ports have been more mixed to negative.