Mekorama
| Mekorama | |
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Nintendo Switch cover art | |
| Developer(s) | Martin Magni |
| Publisher(s) |
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| Designer(s) | Martin Magni |
| Programmer(s) | Martin Magni |
| Artist(s) | Martin Magni |
| Composer(s) | Martin Magni |
| Platform(s) | |
| Release |
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| Genre(s) | Puzzle |
| Mode(s) | Single-player |
Mekorama is a puzzle game developed by indie developer Martin Magni. Players control the movement of a robot through paths and various obstacles to reach the end of a level by tapping or clicking the screen. The game features a level editing tool, where players can create custom levels and share them online. The game was initially released for iOS and Android in 2016 and was later ported to the Nintendo Switch, PlayStation 4, PlayStation Vita, and Xbox One in 2020.
Mekorama was created by indie developer Martin Magni for 17 months, and was inspired by Monument Valley and Captain Toad: Treasure Tracker. Mekorama received generally favorable reviews, with critics praising its pay what you want marketing model and level editing feature but noted inconveniences with the gameplay. The game won the Jury's Honorable Mention award at the 13th International Mobile Gaming Awards.