Lure of the Temptress
| Lure of the Temptress | |
|---|---|
| Developer(s) | Revolution Software |
| Publisher(s) | Virgin Interactive Entertainment |
| Director(s) | Charles Cecil |
| Producer(s) | Daniel Marchant |
| Designer(s) | Dave Cummins |
| Programmer(s) | David Sykes Tony Warriner |
| Artist(s) | Stephen Oades Adam Tween Paul Docherty |
| Composer(s) | Richard Joseph |
| Engine | Virtual Theatre |
| Platform(s) | MS-DOS, Amiga, Atari ST |
| Release | June 1992 (Amiga), October 1992 (MS-DOS) |
| Genre(s) | Adventure |
| Mode(s) | Single-player |
Lure of the Temptress is a point-and-click adventure game published by Virgin Interactive Entertainment in June 1992 for Atari ST, MS-DOS, and Amiga. It was the first game developed by Revolution Software and uses their proprietary Virtual Theatre engine. The player assumes the role of Diermot, a young peasant who has to overthrow an evil sorceress. The game was well-received and re-released as freeware on April 1, 2003.