Lost Tomb

Lost Tomb
Home port box cover
Developer(s)Stern Electronics
Publisher(s)Stern Electronics
Datasoft (ports)
Designer(s)Dan Lee
Programmer(s)Arcade
Dan Lee
Apple II
Larry Lewis
Atari 8-bit
Bruce Adelstein
Commodore 64

Mark Brodie
Troy Lyndon
Robert Bobbio
IBM PC
Larry Lewis
Artist(s)Whitney Caughlan (C64)
Platform(s)Arcade, Apple II, Atari 8-bit, Commodore 64, IBM PC
Release1982: Arcade
1984: Atari, Apple, C64
1985: IBM PC
Genre(s)Multidirectional shooter
Mode(s)Single-player, multiplayer
Arcade systemKonami Scramble

Lost Tomb is an overhead-view twin-stick shooter written by Dan Lee and released as an arcade video game by Stern Electronics in 1982. Armed with a gun and single-use whips, the player uses dual joysticks to explore the chambers of a South American pyramid looking for treasure and fighting mummies, spiders, and scorpions. The game was Stern's first arcade conversion kit and was intended for use with earlier machines from the company such as Scramble. Lost Tomb contains microtransactions: at specific points in the game, 25 additional whips can be purchased by inserting a coin.

In 1984, Datasoft published home ports for Apple II, Atari 8-bit computers, Commodore 64, and a self-booting disk for IBM PC compatibles. Additional whips can be purchased for points instead of real money.