LibGDX
| libGDX | |
|---|---|
| Original author(s) | Mario Zechner, Nathan Sweet |
| Initial release | 20 April 2014 |
| Stable release | 1.13.5
/ 13 May 2025 |
| Repository | |
| Written in | Java, C, C++ |
| Operating system | Windows, Linux, macOS, Android, BlackBerry OS, iOS, Java Applet, JavaScript/WebGL |
| Platform | Java platform |
| License | Apache License 2.0 |
| Website | https://libgdx.com |
libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, macOS, Android, iOS, BlackBerry and web browsers with WebGL support.