Harvester (video game)

Harvester
Developer(s)DigiFX Interactive
Publisher(s)
Producer(s)Lee Jacobson
Designer(s)Gilbert P. Austin
Platform(s)DOS, Microsoft Windows, Linux
Release
  • NA: September 24, 1996
  • EU: 1996
Genre(s)Interactive film, point-and-click adventure
Mode(s)Single-player

Harvester is a 1996 point-and-click adventure game written and directed by Gilbert P. Austin and developed by DigiFX Interactive. Players take on the role of Steve Mason, an 18-year-old man who awakens in the fictional Texas town of Harvest in 1953, with amnesia. Over the next week, he is coerced or manipulated into performing a series of tasks with increasingly violent consequences at the behest of The Order of the Harvest Moon, a cult-like organization which seems to dominate the town and which promises to reveal the truth about Steve and how he found himself in Harvest.

Harvester was released on DOS, Microsoft Windows, and Linux in North America on September 24, 1996. The game is known for its violent content and its meta-commentary examination of violence, and has garnered a cult following.