Ground Control II: Operation Exodus
| Ground Control II: Operation Exodus | |
|---|---|
| Developer(s) | Massive Entertainment |
| Publisher(s) | Vivendi Universal Games |
| Producer(s) | Martin Walfisz Carl Fransson |
| Designer(s) | Henrik Sebring |
| Programmer(s) | Niklas Hansson Johannes Norneby |
| Artist(s) | Tobias Strömvall Pär Green |
| Platform(s) | Microsoft Windows |
| Release |
|
| Genre(s) | Real-time tactics |
| Mode(s) | Single-player, multiplayer |
Ground Control II: Operation Exodus is a 2004 real-time tactics video game developed by Massive Entertainment. It is a sequel to Ground Control, the award-winning game of the same genre. Much like its predecessor, it features 3D graphics and a fully rotational camera system.