Ghosthunter (video game)

Ghosthunter
European cover art
Developer(s)SCEE Cambridge Studio
Publisher(s)
Director(s)James Shepherd
Producer(s)James Shepherd
Designer(s)
  • James Shepherd
  • Gareth Hughes
  • Phil Mansell
Programmer(s)Julian Rex
Artist(s)Jason Wilson
Writer(s)
  • James Shepherd
  • Jonathan Ashley
  • Julian Rex
  • Jason Wilson
Composer(s)Martin Rex
Platform(s)PlayStation 2, PlayStation 4, PlayStation 5
Release
  • EU: 3 December 2003
  • UK: 5 December 2003
  • NA: 17 August 2004
  • JP: 2 September 2004
Genre(s)Action, third-person shooter
Mode(s)Single-player

Ghosthunter is a third-person shooter video game developed by SCEE Cambridge Studio and published by Sony Computer Entertainment for the PlayStation 2. It was released in Europe in December 2003, in North America by Namco Hometek in August 2004 and in Japan by Electronic Arts in September 2004. The game is based primarily around ghost hunting, and tells the story of Lazarus Jones, a rookie detective with the Detroit Police Department, who accidentally releases a group of imprisoned ghosts from their confinement. When one of the ghosts kidnaps his partner, Jones must enter the ghost realm to track her down. The game received mixed reviews upon release, with critics praising its graphics but criticizing its brevity and linearity.