Galak-Z: The Dimensional
| Galak-Z: The Dimensional | |
|---|---|
| Developer(s) | 17-Bit |
| Publisher(s) | 17-Bit |
| Director(s) | Jake Kazdal |
| Designer(s) | Jake Kazdal |
| Programmer(s) | Zach Aikman |
| Artist(s) | Jake Kazdal |
| Writer(s) | Jake Kazdal Mark Macdonald Kristina Drzaik Brian Van Buren Raj Joshi |
| Platform(s) | PlayStation 4 Microsoft Windows macOS Linux Nintendo Switch |
| Release | PlayStation 4 August 4, 2015 Windows, macOS, Linux October 29, 2015 Deluxe Edition March 26, 2019 |
| Genre(s) | Shooter, roguelike |
| Mode(s) | Single-player |
Galak-Z: The Dimensional is a shooter video game developed and published by 17-Bit. It was released in August 2015 for the PlayStation 4 and October 2015 for Microsoft Windows, macOS and Linux. A Nintendo Switch port, subtitled Deluxe Edition, was released in March 2019 by Golem Entertainment. It was announced during Sony's pre-E3 2013 press conference in June 2013. 17-Bit CEO Jake Kazdal describes it as "modern Halo and Far Cry 3 combat in a 2-dimensional shell." Reflecting its inspiration in part by Japanese anime, the game is also known officially by the Japanese title of Uchuu Senshi Galak-Z (宇宙戦士ガラクZ, lit., "Space Soldier Galak-Z").