F-22 Interceptor
| F-22 Interceptor | |
|---|---|
North American box art | |
| Developer(s) | Lerner Research |
| Publisher(s) |
|
| Producer(s) | Paul Grace |
| Designer(s) | Ned Lerner |
| Programmer(s) |
|
| Artist(s) | Alan J. Murphy |
| Composer(s) | Michael Bartlow |
| Platform(s) | Sega Genesis |
| Release | |
| Genre(s) | Air combat simulation |
| Mode(s) | Single-player, two-player |
F-22 Interceptor is a 1991 combat flight simulator created by Ned Lerner and Gene Kusmiak. It was released by Electronic Arts for the Sega Genesis.
The player controls one aircraft, the F-22 Raptor, throughout the game. At that time, the prototype of the F-22, the Lockheed YF-22, had only first flown in 1990. Like LHX Attack Chopper, another flight simulator by EA, the playable aircraft had not yet been developed.