Epic Mickey 2: The Power of Two

Epic Mickey 2: The Power of Two
Developer(s)Junction Point Studios
Blitz Games Studios (PS3, Wii, 360, Windows, Vita)
Heavy Iron Studios (Wii U)
Publisher(s)Disney Interactive Studios (PS3, 360, Wii, Wii U, Windows)
Sony Computer Entertainment (Vita)
Director(s)Warren Spector
Producer(s)Joye Price
Designer(s)Chase Jones
Programmer(s)Peter Shelus
Artist(s)Bernadette LaCarte
Writer(s)Marv Wolfman
Brian Freyermuth
Composer(s)James Dooley
Mike Himelstein
SeriesEpic Mickey
EngineGamebryo
Platform(s)
ReleasePS3, Wii, Wii U, Xbox 360
  • NA: November 18, 2012
  • AU: November 22, 2012
  • EU: November 23, 2012
  • EU: November 30, 2012 (Wii U)
  • AU: December 13, 2012 (Wii U)
PlayStation Vita
  • NA: June 18, 2013 (PSN)
  • EU: June 19, 2013
  • AU: June 19, 2013
Windows
  • EU: October 2013
  • WW: October 6, 2014
Genre(s)Platform, action-adventure
Mode(s)Single-player, multiplayer

Epic Mickey 2: The Power of Two is a platform game developed by Junction Point Studios and published in November 2012 by Disney Interactive Studios. It is the sequel to 2010's Epic Mickey. Unlike its Wii-only predecessor, the game was initially released on the PlayStation 3, Wii, Wii U, and Xbox 360. Versions followed for the PlayStation Vita and Windows. The game includes an optional co-op mode where a second player, as Oswald, assists the first player, Mickey, in saving the Wasteland. The game also has a companion called Epic Mickey: Power of Illusion for the Nintendo 3DS. It was also the last game to be released by Junction Point Studios, as it was released two months before its closure.