Dungeons & Dragons: Tower of Doom
| Dungeons & Dragons: Tower of Doom | |
|---|---|
European arcade flyer | |
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Designer(s) | Tomoshi Sadamoto Magigi Fukunishi George Kamitani |
| Artist(s) | Kinu Nishimura |
| Writer(s) | Alex Jimenez |
| Composer(s) | Isao Abe Takayuki Iwai Hideki Okugawa |
| Series | Mystara |
| Platform(s) | Arcade, Sega Saturn |
| Release | ArcadeSaturn
|
| Genre(s) | Beat 'em up, role-playing |
| Mode(s) | Single-player, multiplayer |
| Arcade system | CP System II |
Dungeons & Dragons: Tower of Doom, published in 1994, is the first of two arcade games created by Capcom based on the Dungeons & Dragons tabletop role-playing game and set in the Mystara campaign setting. It is a side scrolling beat 'em up with some role-playing video game elements for one to four players. The game was also released on the Sega Saturn, packaged with its sequel, Dungeons & Dragons: Shadow over Mystara, under the title Dungeons & Dragons Collection, although the Saturn version limited the gameplay to only two players. In 2013, both games were re-released for PlayStation 3, Windows, Xbox 360 and Wii U as Dungeons & Dragons: Chronicles of Mystara.