Duke Nukem II
| Duke Nukem II | |
|---|---|
| Developer(s) | Apogee Software |
| Publisher(s) | Apogee Software
|
| Designer(s) | Todd Replogle George Broussard Scott Miller Allen H. Blum III |
| Artist(s) | Randy Abraham Stephen A. Hornback |
| Writer(s) | Tom Hall |
| Composer(s) | Robert Prince |
| Series | Duke Nukem |
| Platform(s) | DOS, Game Boy Color, iOS, Windows, OS X, Evercade |
| Release | |
| Genre(s) | Platform |
| Mode(s) | Single-player |
Duke Nukem II is a 1993 platform game developed and published by Apogee Software. The game consists of four episodes (of eight levels each), the first available as shareware. It is the follow-up to 1991's Duke Nukem, and followed by Duke Nukem 3D in 1996. Todd Replogle was the primary designer of all three games.