Disney's Aladdin (SNES video game)

Aladdin
North American SNES box art
Developer(s)Capcom
Publisher(s)Capcom
Producer(s)
  • Tatsuya Minami
  • Hironobu Takeshita
Designer(s)Shinji Mikami
Composer(s)
  • Yuki Iwai
  • Yuko Takehara
  • Setsuo Yamamoto
SeriesAladdin
Platform(s)SNES, Game Boy Advance
Release
November 15, 1993
  • Super Nintendo
    • NA: November 15, 1993
    • JP: November 26, 1993
    • UK: December 1, 1993
    • EU: January 27, 1994
    Game Boy Advance
    • JP: August 1, 2003
    • EU: March 19, 2004
    • NA: September 28, 2004
Genre(s)Platform
Mode(s)Single-player

Aladdin is a 1993 platform game developed and published by Capcom for the Super Nintendo Entertainment System, based on the 1992 animated Disney film of the same name. Disney's Aladdin is a 2D side-scrolling video game in which the player controls Aladdin and his monkey Abu. It was designed by Shinji Mikami.

The game was released in November 1993, the same month that another game with the same title was released by Virgin Games for the Sega Genesis. The two games vary in some respects; in the Genesis game, Aladdin wields a scimitar, which is not the case in the Capcom game. The Capcom game was ported to the Game Boy Advance (GBA) in Japan on August 1, 2003, in Europe on March 19, 2004, and in North America on September 28, 2004.