Codename: ICEMAN
| Codename: ICEMAN | |
|---|---|
Box art | |
| Developer(s) | Sierra On-Line |
| Publisher(s) | Sierra On-Line |
| Designer(s) | Jim Walls |
| Composer(s) | Mark Seibert |
| Engine | SCI |
| Platform(s) | MS-DOS, Amiga, Atari ST |
| Release | March 1990 |
| Genre(s) | Adventure game, partially submarine simulator |
| Mode(s) | Single-player |
Codename: ICEMAN (pronounced as "Iceman") is a graphical adventure game made with the SCI engine and published by the American computer game company Sierra On-Line in 1990. The lead designer was Jim Walls, who also created several Police Quest games.
ICEMAN involves a near-future political conspiracy involving the United States, the Soviet Union, and Tunisia. One of the game's notable features is that a large portion takes place in a detailed simulation of a submarine, requiring the player to manage the navigation and weapons systems of the fictional USS Blackhawk.
Mention of a "Codename: PHOENIX" in Sierra promotional material suggests that ICEMAN was meant to be the first part of a series, but disappointing sales ended the would-be franchise after one game.