Clair Obscur: Expedition 33
| Clair Obscur: Expedition 33 | |
|---|---|
| Developer(s) | Sandfall Interactive |
| Publisher(s) | Kepler Interactive |
| Director(s) | Guillaume Broche |
| Producer(s) | François Meurisse |
| Designer(s) |
|
| Programmer(s) | Tom Guillermin |
| Artist(s) | Nicholas Maxson-Francombe |
| Writer(s) |
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| Composer(s) | Lorien Testard |
| Engine | Unreal Engine 5 |
| Platform(s) | |
| Release | 24 April 2025 |
| Genre(s) | Role-playing |
| Mode(s) | Single-player |
Clair Obscur: Expedition 33 is a 2025 role-playing video game developed by French studio Sandfall Interactive and published by Kepler Interactive. Taking place in a dark fantasy Belle Époque setting, the game follows the volunteers of Expedition 33 as they set out to destroy the Paintress, a being causing the yearly Gommage, which erases those at or above an ever-decreasing age. In the game, the player controls a party of characters from a third-person perspective, exploring areas and engaging in combat. Coupled with its turn-based mechanics are real-time aspects such as quick time events and timed actions in combat.
The developers sought to create a high-fidelity turn-based role-playing game, which they felt was neglected by AAA developers. They took inspiration from Japanese RPGs such as the Final Fantasy and Persona series. Development began with Unreal Engine 4 and later switched to Unreal Engine 5, providing rendering improvements.
Clair Obscur: Expedition 33 was released for PlayStation 5, Windows, and Xbox Series X/S on 24 April 2025 to universal acclaim. The game was widely praised for its story, characters, music and mechanics, and has sold over 3.3 million units so far.