19XX: The War Against Destiny
| 19XX: The War Against Destiny | |
|---|---|
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Designer(s) | Shinichiro Obata Tomonori Nonaka Yoichiro Ikeda |
| Programmer(s) | Hideo Sako Tatsumi Kimoto Tomohiro Ueno |
| Artist(s) | Eizi Murabayashi Gorō Suzuki Hiroshi Sugiyama |
| Composer(s) | Shun Nishigaki Tatsuro Suzuki |
| Series | 194X |
| Platform(s) | Arcade |
| Release | |
| Genre(s) | Vertically scrolling shooter |
| Mode(s) | |
| Arcade system | CP System II |
19XX: The War Against Destiny is a vertically scrolling shooter video game developed and published by Capcom for arcades. The story takes place before a fictional 20th-century war as a lone pilot tries to defeat an entire army and evil organization from starting another World War, which soon escalates to a nuclear apocalypse.
This game is the fourth in a series of World War II vertical shooters published by Capcom, and is the last game in the series to be developed directly by Capcom. The first game in the series, 1942, is on the Capcom Z80 platform, while the next two, 1943: The Battle of Midway, and 1941: Counter Attack run on the Capcom Commando and CPS-1 hardware respectively. These were released from 1984 to 1990. The CPS-2 platform allows 19XX to have an art style different from that of previous games. It is followed by 1944: The Loop Master in 2000.