This page provides some information about the contents of EduTech Wiki and how to explore it.
Alternatives to explore this wiki
(1) You may search this wiki. There exist two search mechanism:
- Google search (top left) gives good results, but Google is always a few days behind current changes. In addition their engine may miss a page.
- The built-in slow search is rather slow and not very good. However, it will find any word.
- Go will only search titles of entries
- Search finds words in pages
(2) You may browse the categories, e.g. use the categories box in the left side-bar, or use the large tree below, or scroll to the bottom of each page.
(3) You may watch out for "see also" links that usually appear on top of an entry.
(4) Some pages include extra navigation menus (top left).
(5) You may subscribe to the
Atom or
RSS feed for Daniel K. Schneider's wikilog/bliki.
Categories
EduTechWiki uses a folksonomic (i.e. "spontaneously" made) category system. Although once in a while we rename and reorganize categories. Categories can have subcategories. These subcategories may appear in several categories since we don't believe that educational technologies could be represented as a tree. In other words, categories constitute a hyperlinked network of tags, unlike the controlled vocabularies in libraries for example.
The category tree
Below is a forest of categories that you may explore.
Contents
Design and research methods
Education and instruction
Educational technology - the field
Socio-political and organization
Tag cloud
Here is a tag cloud of the same categories. Word size is proportional to entries. However a big tag doesn't mean that a given topic is more important. Some categories are organized into many smaller categories and therefore appear small ...
3D 3D printing AMP ActionScript Code Snippets ActionScript programming projects ActionScript tutorials Actionscript 3 Affect and motivation Affordances Affordances and constraints of learning technologies Analytics Annotation Artificial intelligence Artificial intelligence and education Assets Authoring tools BPMN Bibliography Books COAP-3000 COAP 2100 COAP 2100 Archive COAP 2170 COAP 3110 COAP 3120 COAP 3150 CS6 icons CS6 pointers CSS Cartography Citizen science Citizen science infrastructure Citizen science project Citizen science software Classroom technologies Cloud computing Cognitive tools Collaborative learning Community Community-oriented instructional design models Computational making Computer-mediated communication Computer games Computer literacy Computerized embroidery Content management Contents Courses and workshops Cutting plotter Data mining and learning analytics tools Databases Design and research methods Design methodologies Digital learning in emergencies Digital libraries Digital video Disambiguation Document standards Documentation E-book E-learning tools E-science E-textile Education and instruction Educational design tools Educational games Educational hardware Educational modeling languages Educational robotics Educational software Educational technologies Educational technology - the field Educational theories Edutech families Edutechwiki documentation Embroidery format Emoji Ergonomics and human-computer interaction Evaluation methods and grids Example cases Fab lab Fabbster 3D printer Felix 3D printer Flash Flash, Flex and ActionScript Flash tutorials Flex Flex tutorials Fonts GraphViz GraphViz dot Hardware Help Hotfix stone design Hypertext ICT in society INRP Identity and authentication Imported vocabulary InkStitch Inkscape Innovation and change Installation tips Instructional design methods Instructional design models Instructional theories Integrated learning environments Interaction design, user experience and usability JavaScript Knowledge and idea management Knowledge representation LEGO Laser cutting Learner assessment and evaluation Learning approaches and technology trends Learning management systems Learning objects Learning theories Links Literacy Literary programming Maintenance Mathematics MediaWiki extension Mediawiki documentation Metacognition and learning strategies Microworlds Mobile computing Multimedia Music Networking technologies Open education Organization and management Overviews PHP Pages using ISBN magic links Pages using RFC magic links Pages using deprecated source tags Pages with broken file links Pages with syntax highlighting errors Pedagogic strategies Pedagogical scenarios Personal learning environments Physicalization Pictographic languages Portalware Position paper Privacy Program, course and teacher evaluation Programming Project-oriented instructional design models Project management and planning Property rights and copyright Psychological theories Psychology and learning Questionnaires RapMan Real-time communication Research methodologies Research methodology tutorials Rich internet applications Rubrics STL model SVG Semantic Mediawiki Server administration Simulation environments Social computing Socio-political and organization Special contents Standards Stitch Era tutorials Subject areas Syllabus page Taxonomies Teacher development Teacher tools Technologies Technology education Templates Toronto school Trust Tutorials UML Uncategorized Virtual environments Visual programming language Visualization Web-based training Web authoring Web standards Web technologies Web technology tutorials Wikilog manual Wikimedia Wikis Workflow Writing X3D tutorials XML
A provisional picture
The "picture" below shows some key areas of competencies (concepts, theories, methods, etc.) that an educational technologists should master.
- On top we put more general theory about learning and education
- In the middle we put operational fields and concepts
- At the bottom we put various sorts of methods and technologies
- Left is more conceptual, right is mor technical
Clicking on items will give you an entry point for reading (according to what your interests are). Probably, the future main entry points for exploratory reading in this wiki are towards the middle: i.e. various instructional design models, a (rewritten) page on educational technology, or various pedagogical scenarios.
- Psychology, e.g. Learning theory
- Category:Learning theories
- Category:Affect and motivation
- Pedagogical theory, Educational theory
- Category:Instructional theories, Category:Educational theories
-
- Educational psychology
- Learning type
- Learning level
-
- Pedagogic strategy
- Category:Pedagogic strategies
- Instructional design
- Instructional design model
- Category:Instructional design models
-
- Pedagogical scenario
- Category:Pedagogical scenarios
- Educational technology
- Category:Educational technologies
- Ergonomics, Cognitive tools, HCI
- Category:Ergonomics and human-computer interaction
-
- Instructional design method
- Category:Design methodologies
-
- Educational modeling language
- Educational design language
- Category:Educational modeling languages
-
- Category:Research methodologies
- Category:Technologies
Statistics
Overview
Below are some overview statistics. See also Statistics.
- 8,865 pages
- 1,965 articles
- 4,164 files (mostly images)
- 82,155 edits
- 929 registered users
- 1 active users
- 8 administrators
- Template:NUMBEROFVIEWS page views (not reliable, since we use a caching system)
Top 20 contributors
As you can see, this wiki is largely a personal pet project ...
All time (Top 20)
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| Daniel K. Schneider (talk | contribs) |
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| WikiSysop (talk | contribs) |
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| Kalli (talk | contribs) |
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Most popular pages until 2011
Probably not a real critera for you, i.e. I don't feel that the most popular pages are that good. In addition, this wiki also became a resource for people not interested by educational technology (e.g. typical Flash designers). Daniel K. Schneider 21:43, 28 June 2007 (MEST) :)
Since 2012 we no longer have reliable page counters since we use file caching.
Most popular pages
<TopTenPages>50</TopTenPages>
Least popular pages
<TopTenPages offset=1050>50</TopTenPages>